STEP 8: Let's keep picking up objects on the stage!

  • Run the program to see the snowflake on the stage!
  • Click on . Drag Glide To to the bottom of your program.
  • Change the coordinates in the .glide_to() command so that your sprite reaches the snowflake!
  • Remember, coordinates are written with the x-coordinate first and y-coordinate second, like this: (x, y).

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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  • Codesters How To (opens in a new tab)